Monday, May 14, 2007

About Lessons 13, 14 and 15

I've decided that I'm not going to cover the next 3 lessons(13, 14 and 15). They contain platform specific code, and I'm not into that kind of stuff. The lesson 17 contains a way to show text in a platform independent way for those that want to see text in an OpenGL application.

5 comments:

Howard said...

Interesting; You *could* use this as a way to illustrate version() in D, but I understand the choice not to.

OdeFu said...

Yes, I could. Maybe I will someday, but at the moment it's too much trouble to get the code working on three different platforms. (And two different compilers)

If someone wants to do them, then I can host them here. That's no problem for me.

Anonymous said...

:[ darn. I was really hoping I could view these lessons in an SDL context.

OdeFu said...

At least the lesson 13 has a linux/SDL port. You could use that as a starting point.

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